[tap-array] – Pd code

I’m nearing the release of the multipoint synth I’ve been working on, but in the meantime here is some useful code for GUI controlled arrays in Pd. I call these ‘tap-array’ objects, since they were originally designed for a tap delay system I’ve been developing. There are also table read and write objects to go along with them that mimic those built into Pd: [tapwrite], [tapread], [taposc4~].

The idea is that table control can be incorporated into patches in a more expressive way – that array data can be musically manipulated in real time.

Download (Pd – 6 files, .zip)

Files and installation instructions included.

Feb 26th, 2010 | Posted in Programming, Releases
Tags: , ,
  1. Mar 19th, 2010 at 15:13 | #1

    Hey, this looks very interesting! I’m very glad you’re open-sourcing these patches, and I’m very interested in your future releases. I dabbled in PureData to do some OSC routing and transformation, but ended up deciding I’m more of a line-by-line coder than a patcher. However, stuff you do for MDrum&Stretch is very inspiring!
    I would like to use the trackpad as a versatile-behaviour midi control surface (To have gestures, initial position and order of touchdown define channel and control curve numbers, while the subsequent position, pressure and rotation control the actual value of a given CC). As such, it could be mapped to either a synth or a complex FX unit (maybe something in SuperCollider).
    What platforms you use for your multi-touch apps? It looks like Processing or Flash for visualization? PD for audio?
    Actually, the most interesting bit is in interaction. I found Objective C code that taps into the raw trackpad data and a nice app called Finger Management that visualizes touches on the trackpad. Is that the same way you get your data? I was revving up to add an OSC feed of the multitouch code by Steike, when I found your clips on Vimeo. How did you handle that? Suggestions?

    P.s.: The screenshot holds a trippy oscillator waveform? :-0 :-)

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